Entertainment / Video Games / Camera: In most 3D games, the player's point of view tends to change, often on-the-fly. For example, in Tomb Raider you view the action from the back of your character, but during certain situations (like death-defying leaps) the angle may change to a side view to maximize the drama. With varying degrees of success, 3D games attempt to keep key characters and objects in full view at all time, and this is quality is referred to as 'the camera'. Your ability to manipulate the view (swing, zoom) is 'camera control'.
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Entertainment / Photography / Half-Frame Camera: Camera designed to use 35mm film in a half-frame format. MORE
Entertainment / Photography / Instamatic Camera: Compact camera popular in the 1960s and 70s with very simple controls, taking 126 film and yielding a 28 x28 mm negative. MORE
Entertainment / Photography / Video Still Camera: Is a camera using an electronic charge coupled device instead of film. MORE